A Review From Christopher Faney
The second issue in the new creative team of Zdarsky and Checchetto’s run is out and this was a strong issue two. It has been approved for a second printing and I would strongly recommend this series, it’ll be mighty tough to trade wait this one. So let’s talk some DD and get to “Know Fear.”
We start off with seeing new character Detective Cole North hitting the bag and this could play off as a good connection with him and DD…later on of course, if they come around to working together. This does help to plant the idea that he is an intense cop and won’t let anything happen that isn’t by the book.
Matt as Daredevil finally meets up with Foggy after the news has gone out about DD killing a street thug (from last issue). Foggy tries to get Matt to go forward turning himself in and hopefully building some faith with the Police. Matt knows his innocence and won’t able to prove it if he is locked up by the police.
Daredevil goes out on patrol in order to show people that he has nothing to hide and finally decides to interrogate the doctor who worked on the thief who died with last issue’s confrontation. I like how the doctor stands up for himself here and calls out DD on trying to scare him into believing that the fault belongs to the doctor. The doctor also recognizes that DD does have some abilities on how to take someone down with minimal damage, but this time DD didn’t do it right.
The next scene shifts to Detective Cole and his partner heading into a confrontation with Mayor Fisk. I like that Cole comes in to put Fisk in his place but then Fisk switches things around and actually stops Cole and then calls out information about Cole and his family. For the first time since we’ve met Cole we have seen him be a forward momentum and this time he was stopped in his tracks. The best part of all this, is we as readers know that Kingpin himself has fully admitted his innocence, but he is enjoying watching DD squirm.
Matt decides to put DD away and go to church and get some guidance. This was a really neat scene and helped to get Matt to reflect and center to remember what DD is about…helping people. Now being recharged DD goes out there and knows how to do what he does best, stop crime and yes he does use violence but as he says it is with compassion. Now DD had come to a conclusion that he knows he can still strike fear into criminals but right now it is also putting the fear into the victims as well.
We get some atmosphere shots of other Marvel Universe characters and how they will react to the public image of a deadly Daredevil. How will his friends and enemies react to a no holds DD? Next couple of issues will probably tell. DD decides in order to start clearing his name he needs to go back to the scene of the crime and investigate but he also runs into a Detective with the same idea…so now we have our confrontation with DD and Cole, this leads to some scuffle, but in the end, Cole gets a shot off and clips DD. Cole calls it in and now we have to wait till next month to see the fall out.
This issue is part two of the initial arc by Zdarsky and Checchetto and it has been a gritty time for DD especially after coming back from the dead…and a broken body. I love Checchetto’s art, it is fantastic and gives the right street level to DD’s adventures. I love the new cowl design he gives and the fight scenes have been great. One of my favorite DD images comes from this issue with DD sitting on the water tower after realizing what has happened to his image. It is great to see him back in DD’s world.
Chip Z’s story has been very gripping and I can’t wait to see the outcome because honestly…maybe DD has slipped and isn’t as good as he thinks he is. I love the fact that there is doubt with Matt’s innocence. So whoever has framed DD, if this is true, sure is good at taking DD down without a reveal so far. Another high scoring issue from me, with five out of five Detective Badges on this issue, so as always read on and Excelsior!
A Review From Hidai Moya
The Peloponnesian War between Athens & Sparta in the late 5th century BC provides the background for the largest, most complex, detailed, & ambitious AC game in franchise history. A marriage between the open sea exploration of ACIV & RPG elements of Origins, it may very well have the best story since ACII (and the funniest). It certainly bewitched me on multiple occasions with it’s captivating leads & evocative drama. The very idea of befriending giants of Western Civilization such as Sokrates, Herodotus, Hippocrates, & Perikles alone is worth the price of admission. Combine that with some seriously badass Spartan action, incredible boss fights, the deepest quest system of any AC game, & this becomes a benchmark for all future titles. It’s the Ancient Greece RPG gamers have always wanted & finally got! Grade A
A Review From Christopher Franey
It is all in who you know in order to get the law to do what you want…luckily Hydra Cap (Stevil) knows Alexa Lukin (wife of Aleksander) and that will set him free, but this is “a story of life and death.” This is part two of the Captain of Nothing story arc currently running in the new series of Captain America. So far, in my opinion, this is the perfect sequel to Ed Brubaker’s Cap run and also looks to tie up some loose ends from Nick Spencer’s Secret Empire and run. Ta-Nehisi Coates and Adam Kubert deliver a stellar issue that continues the tone that has been established with this run so far.
I like the symmetry that Stevil is set free and we then next see Steve Rogers in his new prison hosted by Baron Von Strucker. There is some history of Von Strucker and it really shows how much psychological torture he uses on the inmates and how sick of a mind he is. I like how the art shows how technology is used in each cell to broadcast the torture each inmate deals with…so there is no escape no one can seem to stand up to Von Strucker. One little major thing that does pop up in Cap’s thoughts is the fact that he needs a new name…that could be building to something soon, hopefully.
Next up we see Sharon Carter meet up with Mayor Fisk, which gives me great hopes of a Cap/Daredevil cross over; why not both are having issues with the law and their alter egos. I really like how Sharon holds her own with Fisk and then finally calls it for what it is, she has no time to dance around who is bad or good, she just wants to stop the coup that is coming for Steve and America.
Fisk respects her and finally comes around to what is happening and he gives her a jump drive of some sort. Now we know the Kingpin has connections and always saves information, so this could be a huge payoff later.
We then go back to the prison and see how Steve is dealing with being locked up with the criminals. I like how Bulldozer brings some thoughts across to Steve, how he is responsible as an image and how after the Secret Empire that it has destroyed so much trust and worst of all…hope. Once that is lost it gets hard to move forward…this type of conflict is perfect in Cap’s comic, a lot of times we see the inspiration that Steve brings, now what happens when that is lost? I’m glad that it is being talked about here.
The next scene goes to Stevil and Alexa on a plane and she leaves to make room for Selene to take care of Stevil. This was a part I was bummed to see, such a great foil to Cap be wiped out this early in the game, but who knows we don’t see him fully die off, but we do see him be melted down. I would’ve loved to see more of a showdown with Stevil and Steve, hopefully that will happen. Before the issue ends we are introduced to the next big player, the Foreigner…ex husband of Silver Sable.
I’ve been enjoying the scope and feel of this series. Ta-Nehisi Coates has been hitting it out of the part with this Cap run and making strong connections with prior runs. With his writing we can see a lot of political drama and relevance to our social climate, and the best part is it doesn’t come off as preachy as well. I’m excited to see how the return of Lukin and now with his wife will affect Cap and his allies. The showdown should be fantastic as the build for it has been deep and gritty. I give this issue 5 out of 5 shields as it builds the drama and keeps the reader entertained with the snake infiltrating our government and how Steve is dealing. I recommend this series and it’s back issues, as always read on and Excelsior!
A Review From Hidai Moya
This is a good game, but it’s not without its frustrations. For a start it’s RPG upgrade system doesn’t belong here, it’s too overbearing for a linear game. I was also a bit annoyed by it’s not really open world deisgn that makes you revisit the same places over again, present convoluted barriers to prevent you from travelling, & a “when are we going to get to the fireworks factory” approach to Odin. It’s unquestionable success is in it’s orgasmically savage combat. Taking down giant ogres & trolls with a magical axe is so damn satisfying it’s a fresh new life blood gaming really needed. And even as someone who hasn’t played the previous GoW games the emotional evolution of Kratos with his son was very very palpable. Not exactly the GOTY game I thought it would be but for the combat alone I’m glad I played it. Grade B+
A Review From Christopher Franey
Every ending has a beginning…those are the opening words for this brand new issue and I have to say I’m looking forward to the ending, in a good way. Matthew Rosenberg has done it again with his part two of “This Is Forever.” We get to see the new adventures of Cyclops and Wolverine as they are the only X-Men left after the events of Age of X-Man. I like how each issue has opened with a black page with a word box, builds it up and helps give the narration more feel, kind of a bleak feeling in my opinion, which helps with this new era and story arc.
We get a moment of Scott and Logan talking after the fight from the previous issue as Logan is patching up Scott; little bit of humor, but then we get to see Scott blame himself for everything going south for Mutants and X-Men alike. Now I know this has riled some Cyclops fans, but I’m going to wait and see how Scott comes out of this arc, I mean he did just return from the dead so maybe he still is processing everything. Despite what Scott and Logan maybe going through from their returns, they know there are Mutants that need saving.
Now in this new rescue mission we see that Logan is the one who has made the plan, steal a O*N*E* (Office of National Emergency) suit and guard then break in…doesn’t sound too bad right? Well it quickly turns as the guard warns the others and the attack begins.
After that bit of role reversal we see Scott and Logan break in and be confronted by newer Sentinels, but the sad twist is this time they are Mutant piloted/powered, so they have to be careful when fighting them.
The two manage to set Strong Guy, Dani Moonstar, and Shan free from their Sentinel prisons. They also find out the Mutants have been infected with the Transmode Virus and experimented on. The O*N*E* facility is holding other Mutants and weaponizing them for who knows what (find out in later issues I’m sure). Two of the worst things we see from this is the Madrox Bombs and Havok being used as a power source, but at least we got Magik and Wolfsbane back and not infected too.
Sadly in the battle we see Strong Guy sacrifice himself to protect the others from a Madrox Bomb and Magik does not take kindly to this…but Scott and Logan both recognize that this is a hit, recover, and run mission at it’s best. They managed to teleport out and escape, just narrowly missing out on meeting the big bad, General Callahan.
I loved the way this issue read off and honestly this felt like the stakes mattered. We know the Mutants are at a low and worse off, they are far and few with many looking to take advantage of their plight. Salvador Larroca delivers great art and pages that give us the excitement of having our Merry Mutants backed in a corner. This issue reminded me of the Animated Series episodes when they broke in and tried to delete the files on Mutants, just the right vibe for X-Men. I’m looking forward to more from this arc and I can say the X-men are finally Uncanny again. I would recommend this issue and last then ask your local comic shop to hold the rest for you as well. I rate this issue 5 out of 5 Sentinels for sure, so as always read on and Excelsior!