Late Gamer Plays Titanfall 2
A Review From Hidai Moya
When I bought ‘Titanfall 2’, I was led to expect a phenomenal game experience on par with the best of any Sci-Fi shooter. Sadly that wasn’t the experience I had. That doesn’t mean the game is bad but given the level of hype surrounding this title, I don’t think it lived up to it at all.
In a far off planet, an army of mechanized soldiers fight against another army similarly equipped. We follow our rookie character as he crash lands in enemy turf & learns to use an AI mech for the first time.
The AI & him have nice banter & there is a lot of nice looking platforming to go along with the shooting. The opening act is the best part of the game, but once I got into further levels, I was left unimpressed with the enemy AI which even on a difficult setting barely presented a challenge.
The mech vs mech battles are the best part of this game, but as interesting as they are, they feel a tad bit basic.
The concept of this game is neat, but even with a brief time travel level, I felt overall there was still a lack of imagination in the delivery. I’ve played ‘Call Of Duty’ games with better execution.
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