assassin’s creed

Late Gamer Plays Assassin’s Creed: Syndicate

A Review From Hidai Moya

There is nothing necessarily wrong with this game, but after a completionist playthrough, I can see why it is seen as the “Nadir” of the franchise.
It has new gimmicks; a GTA like vehicle system, a Batman-esque grappling gun, & the ability to switch genders anytime are amusing, but they do not amount to much.
This is a very by the numbers AC game without any of franchise’s trademark sex appeal or great original music. The writing is unimaginative & generic & it shoe horns in icons of history like Darwin, Dickens, & Queen Victoria. Industrial London may have changed the world forever, but it does not change the fact that it was an ugly, dull, & bleak place with hardly an ounce of beauty. Traversing cotton mills, smoke stacks, & foundries is not exactly rich historical escapism. I was amused but never amazed.
The Anglophile in me was disappointed.

Grade C+

Late Gamer Plays Assassin’s Creed Odyssey

A Review From Hidai Moya

The Peloponnesian War between Athens & Sparta in the late 5th century BC provides the background for the largest, most complex, detailed, & ambitious AC game in franchise history. A marriage between the open sea exploration of ACIV & RPG elements of Origins, it may very well have the best story since ACII (and the funniest). It certainly bewitched me on multiple occasions with it’s captivating leads & evocative drama. The very idea of befriending giants of Western Civilization such as Sokrates, Herodotus, Hippocrates, & Perikles alone is worth the price of admission. Combine that with some seriously badass Spartan action, incredible boss fights, the deepest quest system of any AC game, & this becomes a benchmark for all future titles. It’s the Ancient Greece RPG gamers have always wanted & finally got! Grade A

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