A Review From Hidai Moya
Finally fulfilling the desire of many to have an open world Samurai game, this finally brings that idea to life even if it isn’t the watershed gaming moment some proclaim it to be. Unlike the ambitious, complex & highly detailed historical worlds of Rockstar or Ubisoft this game takes a far more austere approach.
It doesn’t offer gamers the type of interactivity with its world in the same way as the aforementioned titles do opting for a more toned down and reserved approach to its land. I wish that suckerpunch put in more effort into the filler content. Half the side quests are literally the cliched “rescue the farmers from the bandits” quests & getting rewarded with sword runes & colored headbands felt hollow.
Nonetheless the terrain of Tsushima is indelibly beautiful, the main quest itself is genuinely good (as was the memorable ending I got), & I also respect the combat animations for being astute in their brutality. However Tsushima island can often feel austere & lacks any significant innovations to the open world formula.
In any case its the only game in town that offers gamers a historical samurai fix to sate them. This is a good game but I wouldn’t call it a “great” game.