A Review By Hidai Moya
‘The Witcher 2’ isn’t for casual gamers. Though the story is a grand tale of political intrigue ala ‘Game of Thrones’, its a significantly shorter & denser game than ‘The Witcher 1’.
This can lead to a few issues since the complex story zips by so fast its narrative doesn’t really get a chance to sink in & even the most attentive gamers can find it challenging to keep track of its big glossary of people & places that are constantly referenced. The combat is rough & unforgiving, the side content is anemic, some of the boss fights are unimaginative, & there is also a perplexing lack of music. What little music there is is fantastic which is why its so absurd that CDPR decided to use it so sparingly. This game never awed & surprised me like the amazing world building, pacing, & story of the 1st game.
I think it was a mistake to make this game so short & hamper the open world design with maps that behave more like glorified hallways. As the middle chapter of a trilogy much of its plot is more concerned with edifying story points that don’t actually pay off in the end since they are just placeholders one has to wait until the 3rd game to get resolved, as opposed to a singular closed story arc.
The truth is that ‘The Witcher 2’ is an average middle chapter that is bookended by its much greater counterparts. Nonetheless its secondary characters like Triss & Vernon Roache are well written & acted that their company make the short journey enjoyable.